SWIFT

Swift Variables: Syntax, Usage, and Examples

Variables in Swift store and manage data in a program. They hold values that can change during execution, making them essential for dynamic applications. Swift provides different ways to declare variables, each with specific use cases.

How to Declare Variables in Swift

Use the var keyword to declare a variable in Swift. The variable’s type is inferred based on the assigned value, but you can also specify it explicitly.

var name = "Alice"      // String inferred
var age: Int = 30       // Explicit type annotation
var isLoggedIn = false  // Boolean inferred

Once a variable is declared, update its value freely.

name = "Bob"  // Allowed, because name is declared as a variable
age = 35      // Allowed

Use let instead of var when the value should not change. Constants prevent accidental modifications.

let birthYear = 1993
// birthYear = 2000 // Error: Cannot assign to a constant

When to Use Variables in Swift

Variables allow you to manage state, store data, and create dynamic behaviors. Use variables in Swift for:

1. Storing User Input

When building interactive applications, variables store user responses.

var username = ""
username = "Charlie"
print("Welcome, \(username)!")

2. Tracking Application State

Use variables to track whether a user is logged in, a feature is enabled, or a session is active.

var isDarkModeEnabled = false
isDarkModeEnabled = true

3. Performing Calculations

Mathematical operations require variables to store and update values dynamically.

var score = 0
score += 10  // Increases score by 10
print("Current score: \(score)")

Examples of Variables in Swift

Variables are widely used in Swift applications. Here are some examples:

Declaring Variables

Declare and modify variables in Swift.

var city = "Paris"
city = "New York"
print(city) // Output: New York

Using Variables in Functions

Pass and modify variables inside functions.

func greetUser(name: String) {
    print("Hello, \(name)!")
}

var user = "Alice"
greetUser(name: user)

Variables in Loops

Variables store counters or accumulators inside loops.

var total = 0
for i in 1...5 {
    total += i
}
print(total) // Output: 15

Variables with Optionals

Optional variables can hold a value or nil.

var optionalName: String? = "Alice"
print(optionalName ?? "Guest") // Output: Alice

optionalName = nil
print(optionalName ?? "Guest") // Output: Guest

Learn More About Variables in Swift

Swift provides additional functionality for working with variables, including computed properties, global variables, and environment variables.

Variable vs. Constant

Use var for values that change and let for values that remain constant.

var score = 10
score += 5 // Allowed

let maxScore = 100
// maxScore = 200 // Error: Cannot assign to a constant

Static Variables in Swift

Use static var to define properties shared across all instances of a class or struct.

struct Settings {
    static var theme = "Light"
}

print(Settings.theme) // Output: Light

Computed Variables in Swift

Computed properties calculate values dynamically instead of storing them.

struct Rectangle {
    var width: Double
    var height: Double

    var area: Double {
        return width * height
    }
}

let rect = Rectangle(width: 5, height: 10)
print(rect.area) // Output: 50

Global Variables

Define global variables outside of functions or types for use throughout the program.

var appLanguage = "English"

func printLanguage() {
    print("Current language: \(appLanguage)")
}

printLanguage() // Output: Current language: English

Override Variables in Subclasses

Use override var to modify inherited properties.

class Animal {
    var sound: String {
        return "Unknown"
    }
}

class Dog: Animal {
    override var sound: String {
        return "Bark"
    }
}

let myDog = Dog()
print(myDog.sound) // Output: Bark

Swift Environment Variables

Retrieve environment variables using ProcessInfo.

if let path = ProcessInfo.processInfo.environment["PATH"] {
    print("System Path: \(path)")
}

Checking the Type of a Variable

Use type(of:) to determine a variable's type at runtime.

let num = 42
print(type(of: num)) // Output: Int

Printing Variables in Swift

Use print() to display variable values.

var message = "Hello, Swift!"
print(message) // Output: Hello, Swift!

Public and Private Variables

Swift allows different access levels for variables.

class User {
    public var name = "Alice"  // Accessible from anywhere
    private var password = "1234" // Accessible only inside the class
}

let user = User()
print(user.name) // Allowed
// print(user.password) // Error: password is private

Best Practices for Using Variables in Swift

  • Use let when possible – If a value should not change, declare it as a constant.
  • Choose meaningful names – Avoid generic names like x or temp.
  • Group related variables – Organize variables in structures or classes.
  • Avoid magic numbers – Define constants instead of using hardcoded values.
  • Minimize the use of global variables – Keep variables within the smallest possible scope to reduce unintended side effects.
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