- Abstraction
- AI Pair Programming
- Algorithm
- API
- Array
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- Booleans
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- Closure
- Closure
- Code refactoring
- Comment
- Computer programming
- Conditional statements
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- Coupling and Cohesion
- Data types
- Debugging
- Decorator
- Dependency
- Destructuring
- Dictionary
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- Event
- Exception / Error handling
- Function
- Generic / Template
- Higher-order function
- IDE
- Immutability
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- Input validation
- Integer
- Interface
- Iteration patterns
- Legacy code
- Loop
- Machine learning
- Memoization
- Memory and references
- Method
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- Null / Undefined / None
- Null safety / Optional values
- Object
- Object-Oriented Programming (OOP)
- Operator
- Parameter
- Parsing
- Promise and Async/Await
- Prompt Engineering
- Recursion
- Regular expression
- Return statement
- Rollback
- Runtime
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- Spaghetti code
- Spread and Rest operators
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- Syntax
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- Testing
- This / Self
- Tuple
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- Variable
- Vibe coding
- Webhook
PROGRAMMING-CONCEPTS
Algorithm: Definition, Function, and Examples
An algorithm is a step-by-step set of instructions designed to solve a specific problem or perform a particular task. It tells a computer how to achieve an outcome—whether it’s sorting numbers, searching data, or recommending a movie.
In programming, algorithms form the logical backbone behind every function, feature, and automation you see in modern software.
What Makes an Algorithm
A good algorithm has five defining characteristics:
- Input: Data that the algorithm uses.
- Output: The result produced after processing.
- Finiteness: It must finish after a limited number of steps.
- Definiteness: Each step must be clearly defined and unambiguous.
- Effectiveness: Every instruction must be simple enough for a computer to execute.
For example, a recipe is a kind of algorithm—it lists clear steps to transform ingredients (input) into a dish (output).
Why Algorithms Matter
Algorithms determine how efficiently programs run. Two different algorithms can solve the same problem, but one might do it in seconds while the other takes hours.
From search engines to financial systems, every efficient piece of software depends on algorithms that minimize time and resource usage.
They’re also reusable—once an algorithm for sorting or searching is created, it can be applied to countless different programs.
Basic Example: Finding the Largest Number
Here’s a simple algorithm written in Python to find the largest number in a list:
Python
numbers = [5, 9, 3, 7]
largest = numbers[0]
for n in numbers:
if n > largest:
largest = n
print("Largest number:", largest)
Each iteration compares values, updating largest when a bigger number is found.
In JavaScript:
const numbers = [5, 9, 3, 7];
let largest = numbers[0];
for (const n of numbers) {
if (n > largest) {
largest = n;
}
}
console.log("Largest number:", largest);
Both versions follow the same algorithm—only the syntax changes.
Common Types of Algorithms
Different algorithms are optimized for different goals. Here are the major categories programmers work with:
1. Sorting Algorithms
Organize data in a specific order (ascending or descending).
- Examples: Bubble Sort, Merge Sort, Quick Sort
- Use case: Sorting product prices, arranging leaderboard scores
Python
numbers = [4, 2, 5, 1]
numbers.sort() # Uses Timsort internally
2. Searching Algorithms
Find specific elements within a collection.
- Examples: Linear Search, Binary Search
- Use case: Looking up a name in a contact list
const items = ["apple", "banana", "cherry"];
console.log(items.includes("banana")); // True
Binary search, in contrast, works faster on sorted data by repeatedly halving the search range.
3. Recursive Algorithms
Solve problems by breaking them into smaller subproblems.
Example: Calculating factorial in Python
Python
def factorial(n):
if n == 1:
return 1
return n * factorial(n - 1)
Recursive algorithms are elegant and compact but must include a clear stopping condition to avoid infinite loops.
4. Graph Algorithms
Used to represent and traverse networks like social graphs, maps, or linked data.
- Examples: Dijkstra’s Algorithm (shortest path), Depth-First Search (DFS), Breadth-First Search (BFS)
- Use case: GPS navigation, friend recommendations, routing in logistics systems
5. Dynamic Programming Algorithms
Solve problems by storing and reusing previous results instead of recalculating them.
Example: Fibonacci sequence in Swift
func fibonacci(_ n: Int) -> Int {
var memo = [0, 1]
for i in 2...n {
memo.append(memo[i - 1] + memo[i - 2])
}
return memo[n]
}
This version runs far faster than the naive recursive approach.
Algorithm Efficiency and Big O Notation
Efficiency is measured by how much time and memory an algorithm uses as input size grows.
Big O notation expresses this mathematically. It describes the upper bound of how long an algorithm takes to complete.
Common complexities include:
- O(1) – Constant time (e.g., accessing an array element)
- O(log n) – Logarithmic time (e.g., binary search)
- O(n) – Linear time (e.g., scanning a list)
- O(n²) – Quadratic time (e.g., nested loops)
Understanding Big O helps developers choose efficient algorithms, especially when dealing with large datasets.
Real-World Examples
Algorithms drive nearly every technology you interact with daily:
- Search engines: Ranking pages using algorithms like PageRank.
- Streaming services: Recommending shows through collaborative filtering.
- E-commerce: Sorting products by price, popularity, or relevance.
- Navigation apps: Finding the shortest route with graph algorithms.
- Databases: Optimizing query performance using indexing and sorting.
Even seemingly simple actions—like typing in a search box—trigger dozens of algorithms behind the scenes.
Algorithm Design Strategies
Programmers often use structured approaches to design efficient algorithms:
- Divide and conquer: Break a problem into smaller pieces, solve each, then combine results. (Used in merge sort and quicksort.)
- Greedy method: Choose the best option at each step without reconsidering previous choices. (Used in Huffman encoding and Dijkstra’s algorithm.)
- Dynamic programming: Reuse solutions to overlapping subproblems to avoid repeated work.
- Backtracking: Try possible options and undo steps when they lead to dead ends. (Used in puzzles, mazes, or constraint satisfaction problems.)
Choosing the right strategy can dramatically affect a program’s speed and scalability.
Common Mistakes When Implementing Algorithms
Even simple algorithms can fail if implemented incorrectly. Common mistakes include:
- Forgetting base cases in recursive functions.
- Using inefficient data structures for the problem.
- Writing algorithms that scale poorly with larger inputs.
- Assuming sorted or clean data when it’s not.
- Ignoring edge cases like empty arrays or zero-length inputs.
Testing with varied inputs helps ensure that algorithms behave correctly under all conditions.
Best Practices
To design and use algorithms effectively:
- Start with pseudocode: Outline logic before writing code.
- Analyze complexity: Understand time and memory implications.
- Use libraries: Built-in functions are often optimized versions of standard algorithms.
- Refactor for readability: Clear structure is as important as efficiency.
- Benchmark performance: Test how your algorithm behaves with different input sizes.
Efficient algorithms often come from iteration—writing, testing, and refining repeatedly.
Summary
An algorithm is a precise sequence of steps that solves a problem or performs a task. It transforms input into output through well-defined logic and serves as the foundation of every computer program.
From sorting and searching to navigation and AI, algorithms make software smart, efficient, and reliable. Understanding how they work allows programmers to turn ideas into logical systems that power the digital world.
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